Featured Challenge: #174 — AppleSoft Basic Fractal Tree
Take a trip back in time and let's learn all about GR (graphics) and HGR (high resolution graphics) in AppleSoft BASIC on a restored Apple II+ computer! Can we render a fractal tree?
Building off of the previous coding challenge (2D Ray Casting) I attempt to make my own version the original Wolfenstein 3D Raycasting engine and visualize the "field of view" of the moving particle.
Can I draw and rotate a 3D cube using Processing's 2D renderer with just some math?!?! Yes! Watch to learn more about rotation and projection matrices along with perspective and orthographic projection!
The artist BeesandBombs makes amazing algorithmic looping GIFs! Here's my attempt to recreate one of my favorite GIFs in JavaScript with p5.js and the WEBGL renderer.
In this 4th of July themed coding challenge, I build an HTML5 canvas fireworks simulation from scratch using the p5.js JavaScript library. I also show how to use Processing to create 3D Fireworks.
In this coding challenge, I create a sphere in Processing using spherical coordinates and triangle strips. This is the 3rd part of a multi-part series on superformulas, superellipses and supershapes.
Boing! Using some particles and some springs with the Toxiclibs physics library, I create a 3D cloth simulation in Processing. Toxiclibs can now be downloaded from Processing's library manager.
In part 3 of this coding challenge, using Processing, I add textures to the 3D objects created in part 2. The PShape class and createShape() functions are covered.