Featured Challenge: #174 — AppleSoft Basic Fractal Tree
Take a trip back in time and let's learn all about GR (graphics) and HGR (high resolution graphics) in AppleSoft BASIC on a restored Apple II+ computer! Can we render a fractal tree?
In this episode of Coding in the Cabana, Gloria Pickle and I investigate the Marching Squares algorithm and apply it to Open Simplex Noise in Processing.
Let's code some Metaballs (aka Isosurfaces) in Processing and how to control them using the Blob Detection methodology from my computer vision tutorial!