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Thursday / Oct 20th, 202210/20/2022

Challenges

Featured Challenge:
#174 — AppleSoft Basic Fractal Tree

Take a trip back in time and let's learn all about GR (graphics) and HGR (high resolution graphics) in AppleSoft BASIC on a restored Apple II+ computer! Can we render a fractal tree?

sep 12, 2022

AppleSoft Basic Fractal Tree

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ray casting

Building off of the previous coding challenge (2D Ray Casting) I attempt to make my own version the original Wolfenstein 3D Raycasting engine and visualize the "field of view" of the moving particle.

Rendering Ray Casting

In this video, I implement a basic ray casting engine with line segment "surfaces" and vector "rays." The result simulates a light source casting shadows in a 2D canvas.

Ray Casting 2D