#102 — 2D Water Ripple
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In this coding challenge, I attempt to simulate 2D water ripples using Processing (Java).
This article describes the algorithm to create a simulation of water ripples on a surface.
Webpage with documentation and references for Processing.
In this coding challenge, I attempt to code Conway's Game of Life cellular automata simulation in JavaScript using the p5.js library.
This video introduces the concepts and algorithms behind Cellular Automata.